It appears the credits for Elden Ring, revised after the release of DLC Shadow of the Erdtree, do not properly credit translators from Latin America.

Eurogamer understands the revised credits now fully credit translators from Europe. Localisation staff have been listed, as well as a Special Thanks including all individual translators, all under Bandai Namco Europe.

However, translators from Latin America under Bandai Namco America have not been given the same courtesy. Thai translators have also not been listed individually by Bandai Namco Asia, beyond the name of the agency, unlike those for Chinese and Korean.

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Apex Legends’ upcoming Season 22 will make significant changes to the free-to-play shooter’s Battle Pass “experience”, developer Respawn Entertainment has announced, by releasing two Battle Passes per season instead of one, and then charging full price for each.

As of Season 22, Apex Legends is ditching its current season-long Battle Pass in favour of two half-season Battle Passes – one launching at the start of a season and another at its mid-point “split” – each featuring 60 levels of rewards, compared to the previous version’s 110.

Despite the truncated number of progression levels, each new half-season premium Battle Pass costs approximately the same as the older season-long version. Previously, a premium Battle Pass cost 950 Apex Coins (a 1000-coin bundle is priced at $9.99 USD), and Respawn’s new half-season Battle Passes are $9.99 each. A new Premium+ tier (replacing the existing Premium Bundle) is $19.99 every half-season, and a free tier remains available.

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Metaphor: ReFantazio, released by Atlus today, has already surpassed a million units sold.
That makes it the fastest-selling Atlus game ever. Previously that record was held by Persona 3 Reload released earlier this year, which reached the same sales figure in under a week.
Atlus shared the news with a new illustration from character designer Shigenori Soejima to celebrate.

Metaphor: ReFantazio Review

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